Calibration Software

Core Product Family

All four calibration products use the same patented camera-based technology — automatic warp, edge blend, and color correction for multi-projector displays. They differ in what kind of installation they're built for.

Flagship Product
Scalable Display Manager
The professional standard for multi-projector calibration. Unlimited projectors, unlimited PCs, any surface geometry — flat, curved, dome, or custom. Built for the most demanding simulation and large-scale display programs in the world.
Defense Simulation Domes ProAV Large Scale
Single-PC Solution
ScalableDesktop
Warp and blend for single-PC installations up to 16 projectors. Scales the Windows desktop across any flat or curved multi-projector display — no host/client architecture, no complexity. The fastest way to get a seamless display that runs any Windows applications.
Corporate ProAV Conference Flat & Curved
CAVE & Faceted Screens
Scalable Panel Assembly
Purpose-built for CAVE environments and polygonal faceted screens. Handles mixed edge-butted and edge-blended configurations, and supports any combination of single and multi-projector facets — the only calibration product designed specifically for this geometry.
CAVEs Faceted Screens Research Visualization
3D Projection Mapping
Scalable Atlas
Camera-based calibration for projection onto complex 3D surfaces. Import any 3D geometry file, let Atlas compute the precise warp for every projector channel automatically — from museum sculptures to theme park castle façades.
Theme Parks Museums Live Events 3D Mapping

Display Management

Operator Interface

Once your display is calibrated, Commander is the operational layer — a single interface for controlling hardware, switching calibrations, and managing multiple systems across a site.

Display Management
Scalable Commander
Front-end operator interface for daily control of complex multi-projector systems. Simplified workflows — no specialist required.
Defense Simulation Enterprise
Hardware control — projectors, IGs, optical baffles, PCs
Real-time calibration switching — day/night, eyepoint, time of day
Flexible macros — bundle multiple actions into a single trigger
System health monitoring — projectors, cameras, clients
Enterprise support — manage multiple systems from one interface
Third-party integration via command line interface
1
Interface for all systems
RT
Real-time calibration switching
Display systems managed
3rd
Party system integration

For Developers

Scalable SDK
Scalable SDK

The Scalable SDK is provided for free to enable media servers and image generators with API-level access to Scalable’s calibration files. This provides a plug-and-play user experience. The SDK is available in OpenGL, DirectX and Vulkan. The SDK works within the frame buffer and is a tested zero latency solution. Simple and straightforward to add, if it doesn’t already exist.

Explore the SDK →
Get Started

FIND THE RIGHT
PRODUCT FOR
YOUR PROJECT.

Not sure where to start? Our team works with defense integrators, AV professionals, theme park operators, and simulation engineers every day. Tell us about your installation and we'll point you in the right direction.

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